VOID:POINTER,POINTER,POINTER,POINTER,STRING
VOID:OBJECT,STRING,POINTER,POINTER
INT:INT
+VOID:POINTER,STRING,INT
int *action);
GdkDragAction (* drag_action_ask) (GtkPlacesSidebar *sidebar,
GdkDragAction actions);
+ void (* drag_perform_drop) (GtkPlacesSidebar *sidebar,
+ GList *uris,
+ const char *drop_uri,
+ GdkDragAction action);
};
enum {
SHOW_ERROR_MESSAGE,
DRAG_ACTION_REQUESTED,
DRAG_ACTION_ASK,
+ DRAG_PERFORM_DROP,
LAST_SIGNAL,
};
return ret_action;
}
+static void
+emit_drag_perform_drop (GtkPlacesSidebar *sidebar,
+ GList *uris,
+ const char *drop_uri,
+ GdkDragAction action)
+{
+ g_signal_emit (sidebar, places_sidebar_signals[DRAG_PERFORM_DROP], 0,
+ uris,
+ drop_uri,
+ action);
+}
+
static gint
get_icon_size (GtkPlacesSidebar *sidebar)
{
_gtk_marshal_INT__INT,
G_TYPE_INT, 1,
G_TYPE_INT);
+
+ places_sidebar_signals [DRAG_ACTION_ASK] =
+ g_signal_new (I_("drag-perform-drop"),
+ G_OBJECT_CLASS_TYPE (gobject_class),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GtkPlacesSidebarClass, drag_perform_drop),
+ NULL, NULL,
+ _gtk_marshal_VOID__POINTER_STRING_INT,
+ G_TYPE_NONE, 3,
+ G_TYPE_POINTER, /* FIXME: (GList *) is there something friendlier to language bindings? */
+ G_TYPE_STRING,
+ G_TYPE_INT);
}
static void